![]() ![]() Place them on the various pieces of litter scattered about the house and show them how to keep the place tidy. Depending on their profession, show them their work area, be it the computer room, the shop outside, or the kitchen. You start immediately showing your person where and how to do certain things. Once adopted, your person moves into their house. Depending on how you want your virtual family to run, choose wisely. ![]() Couples who do not both want children can still have children, but you will have to work extra hard to keep them happy. This last attribute is of particular importance. Each has their own physical appearance, profession, salary, likes and dislikes, and opinion on whether or not they want children. You can go through any number of different people to adopt. This is a very important choice to make early on, as the attributes that you settle on will affect how the rest of the game plays out. You begin by adopting your first virtual person. While the concept may seem over-simplified when compared to Virtual Villagers, you'll find that it's less about simplifying the game and more about concentrating on the details. ![]() Now it's just a single family in a single house. No longer are you concerned with a village of people trying to survive the ravages of the wild. Virtual Families takes the basic concepts of Virtual Villagers and brings them home - literally. Virtual Families is the latest addition to the impressive lineup of simulation games from Last Day of Work, makers of the Virtual Villagers series. ![]()
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